DDC 005
Tác giả CN Li, Ze-Nian
Nhan đề Fundamentals of multimedia / Ze-Nian Li, Mark S. Drew, Jiangchuan Liu
Lần xuất bản Third edition
Thông tin xuất bản Cham, Switzerland : Springer, 2021
Mô tả vật lý xxv, 824 pages : ill. (some color) ; 24 cm.
Tóm tắt Multimedia is a ubiquitous part of the digital world in which we live and think, touching upon almost all aspects of computer science and engineering. This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills and acquired knowledge to solve problems in multimedia. Fully revised and updated, this new edition now includes coverage of current topics such as 360◦ video and the video coding standard H.266, as well as new-generation social, mobile and cloud computing for human-centric interactive multimedia, augmented reality and virtual reality, deep learning for multimedia processing, and their attendant technologies
Thuật ngữ chủ đề Computer Communication Networks
Thuật ngữ chủ đề Computer networks Problems
Thuật ngữ chủ đề Data compression (Computer science)
Tác giả(bs) CN Drew, Mark S.
Tác giả(bs) CN Liu, Jiangchuan
Địa chỉ TVXDKho Ngoại văn - Phòng đọc mở tầng 3(1): NV02638
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245 |aFundamentals of multimedia / |cZe-Nian Li, Mark S. Drew, Jiangchuan Liu
250 |aThird edition
260 |aCham, Switzerland : |bSpringer, |c2021
300 |axxv, 824 pages : |bill. (some color) ; |c24 cm.
520 |aMultimedia is a ubiquitous part of the digital world in which we live and think, touching upon almost all aspects of computer science and engineering. This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills and acquired knowledge to solve problems in multimedia. Fully revised and updated, this new edition now includes coverage of current topics such as 360◦ video and the video coding standard H.266, as well as new-generation social, mobile and cloud computing for human-centric interactive multimedia, augmented reality and virtual reality, deep learning for multimedia processing, and their attendant technologies
650|aComputer Communication Networks
650|aComputer networks Problems
650|aData compression (Computer science)
700 |aDrew, Mark S.
700 |aLiu, Jiangchuan
852|aTVXD|bKho Ngoại văn - Phòng đọc mở tầng 3|j(1): NV02638
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